App Quality Dashboard

Tayo English Game

2.1 / 5

Chhi Score

This app is performing

Average

Medium Risk

/5

Medium Risk

/5

Good 

/5

Good

/5

#

 

Category

Rank

  • Install time: 29.11 Sec
  • Launch time: 6.61 Sec
  • Application size : 38.56 MB
  • Last tested on : 11/06/2017
  • Build ID
    :   v1.1.3
  • Chhi Score
    :   2.1
  • Change Rate
    :   0%

What to fix?

10 Risk(s) are due to App PSS in Memory exceeding the threshold. See how to optimize memory and remove 10 High Risk(s).

Test more often so that you don't break the CPU handling further in your next builds. CPU Score is in danger zone. Heavy battery consumption expected.

Do not initialize objects that aren't necessary during launch times. Moving to singleton pattern helps

6 Risk(s) are due to Threads in CPU exceeding the threshold.

Fixing CPU risks could drastically improve Chhi Score. There are 9 CPU risks.

The app has a high performance risk for the phone manufacturer(s) Lenovo, YU, Panasonic, Samsung, LYF, Asus, Motorola. Check coverage report for more details.

Make sure your App's PSS isn't too high. Freeing objects that aren't needed would reduce chances of getting unexpectedly killed by Android system.

Utilization of CPU is close to the threshold.

12 tests need immediate attention. View performance graph.

The app took 6.61 seconds to load on Android OS version 5.0.2. Usually anything more than 3.2 seconds results in user drops. View details

Utilization of Memory is close to the threshold.

Do not initialize objects that aren't necessary during launch times. Moving to singleton pattern helps

There is high probability of identifying risks running the apps with conditions

Testability: Providing login / sign-up details could very well improve depth of bot clicks

58.83 MB of App Dalvik utilized by activity org.cocos2dx.cpp.AppActivity. View details

Below 10 MB approach would increase app installs in crowded markets such as India, China and Russia!

Caching: Use LruCache for data caching to optimize memory usage

Fix & Optimize launch time using Flatbuffers for storage and rendering performance.

Upload APKs with and without 3rd Party SDKs to monitor and optimize the impact of app performance

Coverage: Android version coverage for reports will range between 5.1.1 to 7.1.2

Avoid wake-locks in background, using Batch and schedulers APIs such as GCM, Job schedulers could reduce wake-locks

Fix Oncreate() if the launch time is exceeding more than 3.2 secs. Try deflating views and layouts to optimize.

Optimize the app to render elements at 60 FPS for buttery smooth experience.

Follow simple UI hierarchy by reducing nested layouts to Relative layouts.

Printing logs on callbacks would make debugging easy for tests run in our platform

Screen coverage

Test Flows YU Yuphoria Panasonic P55 LYF-WATER Zenfone 2 Laser Micromax Canvas AQ4502 Lenovo VIBE K4 Note Lenovo A6000 Samsung Galaxy J7 Motorola Moto E (2nd gen)

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competition benchmark

This app is ranked #1812 in Education

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