App Quality Dashboard

Dictionary

1.4 / 5

Chhi Score

This app is performing

Poor

Medium Risk

/5

High Risk

/5

Good 

/5

Medium Risk

/5

#

 

Category

Rank

  • Install time: Icon 10.21 Sec
  • Launch time: Icon 6.73 Sec
  • Application size: Icon 4.99 MB
  • Last tested on : 25/04/2017
  • Build ID
    :   v6.1.3
  • Chhi Score
    :   1.4
  • Change Rate
    :   -17.65 %

What to fix?

Build v6.1 did better in Memory . Spikes in Memory contributed to score drop by 23.08%

Do not initialize objects that aren't necessary during launch times. Moving to singleton pattern helps

3 Risk(s) are due to Data Sent/Received in Network exceeding the threshold.

Your App CPU is now in a High Risk Zone. With a small investment into your testing you can improve your app quality better. Get more test coverage

Potential risk in CPU: Utilization has gone up by 7.14% compared to build v6.1

Test more often so that you don't break the CPU handling further in your next builds. CPU Score is in danger zone. Heavy battery consumption expected.

Fixing CPU risks could drastically improve Chhi Score. There are 27 CPU risks.

21 Risk(s) are due to App PSS in Memory exceeding the threshold. See how to optimize memory and remove 21 High Risk(s).

27 Risk(s) are due to Threads in CPU exceeding the threshold.

Build v6.1 did better in Network . Spikes in Network contributed to score drop by 12.12%

Make sure your App's PSS isn't too high. Freeing objects that aren't needed would reduce chances of getting unexpectedly killed by Android system.

The app has a high performance risk for the phone manufacturer(s) Micromax, Lenovo, Lava, Asus, YU, Motorola, LYF, Panasonic, Samsung. Check coverage report for more details.

Utilization of CPU is close to the threshold.

Consider re-merging the code from build v6.1, Memory score was 2.6

27 tests need immediate attention. View performance graph.

2 Risk(s) are due to App Total in Memory exceeding the threshold.

The app's memory score is 2.0 due to high memory utilization. Needs to be fixed as priority.

The app took 6.73 seconds to load on Android OS version 5.0.2. Usually anything more than 3.2 seconds results in user drops. View details

Utilization of Memory is close to the threshold.

Testability: Providing login / sign-up details could very well improve depth of bot clicks

Upload APKs with and without 3rd Party SDKs to monitor and optimize the impact of app performance

Optimize the app to render elements at 60 FPS for buttery smooth experience.

Printing logs on callbacks would make debugging easy for tests run in our platform

App makes 3669.64 KB of network requests. Moving this to a background thread will improve load speed. View details

Fix Oncreate() if the launch time is exceeding more than 3.2 secs. Try deflating views and layouts to optimize.

Caching: Use LruCache for data caching to optimize memory usage

There is high probability of identifying risks running the apps with conditions

Your average App Dalvik usage surged by 28.75%, Your memory score is 2.0

42.39 MB of App Dalvik utilized by activity com.tfd.activity.MainActivity. View details

Below 10 MB approach would increase app installs in crowded markets such as India, China and Russia!

Follow simple UI hierarchy by reducing nested layouts to Relative layouts.

Coverage: Android version coverage for reports will range between 5.1.1 to 7.1.2

Network utilization on LYF-WATER exceeded 1024 KB, you might want to consider bringing it down

Total Network data consumed was 3669.64KB in LYF-WATER , This indicates the app will take 10-15 seconds on 2G network and 8-9 seconds on 3G network to load! View details

Do not initialize objects that aren't necessary during launch times. Moving to singleton pattern helps

318 apps having similar CPU load have low Chhi Scores

Avoid wake-locks in background, using Batch and schedulers APIs such as GCM, Job schedulers could reduce wake-locks

Fix & Optimize launch time using Flatbuffers for storage and rendering performance.

Screen coverage

competition benchmark

This app is ranked #1443 in Books & Reference

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