App Quality Dashboard

Vodafone Arena

2.3 / 5

Chhi Score

This app is performing

Average

Medium Risk

/5

Medium Risk

/5

Good 

/5

High Risk

/5

#

 

Category

Rank

  • Install time: Icon 58.10 Sec
  • Launch time: Icon 2.64 Sec
  • Application size: --- 58.06 MB
  • Last tested on : 20/04/2017
  • Build ID
    :   v2.0.2
  • Chhi Score
    :   2.3
  • Change Rate
    :   -42.5 %

What to fix?

Test more often so that you don't break the CPU handling further in your next builds. CPU Score is in danger zone. Heavy battery consumption expected.

Potential risk in Network: Utilization has gone up by75.51% compared to build v2.0.0

4 Risk(s) are due to Threads in CPU exceeding the threshold.

Build v2.0.0 did better in CPU . Spikes in CPU contributed to score drop by 18.18%

App launch time went up by 39.24% initlizate network calls after few seconds of loading the resources. View details

8 Risk(s) are due to Data Sent/Received in Network exceeding the threshold.

Fixing Network risks could drastically improve Chhi Score. There are 8 Network risks.

Consider re-merging the code from build v2.0.0, Network score was 4.9

Consider re-merging the code from build v2.0.0, CPU score was 3.3

Build v2.0.0 did better in Memory . Spikes in Memory contributed to score drop by 7.5%

11 tests need immediate attention. View performance graph.

Utilization of CPU is close to the threshold.

The app has a high performance risk for the phone manufacturer(s) LYF, Motorola, Lenovo, Karbonn, Micromax, Panasonic, YU. Check coverage report for more details.

90.45 MB of App Dalvik utilized by activity com.accenture.vfarena.ui.activity.PlayersDetailsActivity. View details

Network utilization on Lenovo A6000 exceeded 1024 KB, you might want to consider bringing it down

Follow simple UI hierarchy by reducing nested layouts to Relative layouts.

Testability: Providing login / sign-up details could very well improve depth of bot clicks

Do not initialize objects that aren't necessary during launch times. Moving to singleton pattern helps

Total Network data consumed was 1477.49KB in Motorola Moto E (2nd gen) , This indicates the app will take 10-15 seconds on 2G network and 8-9 seconds on 3G network to load! View details

Optimize the app to render elements at 60 FPS for buttery smooth experience.

Below 10 MB approach would increase app installs in crowded markets such as India, China and Russia!

Fix Oncreate() if the launch time is exceeding more than 3.2 secs. Try deflating views and layouts to optimize.

Network utilization on Motorola Moto E (2nd gen) exceeded 1024 KB, you might want to consider bringing it down

Caching: Use LruCache for data caching to optimize memory usage

Coverage: Android version coverage for reports will range between 5.1.1 to 7.1.2

There is high probability of identifying risks running the apps with conditions

Your average App Dalvik usage surged by 32.65%, Your memory score is 3.7

Printing logs on callbacks would make debugging easy for tests run in our platform

App makes 1477.49 KB of network requests. Moving this to a background thread will improve load speed. View details

Upload APKs with and without 3rd Party SDKs to monitor and optimize the impact of app performance

Avoid wake-locks in background, using Batch and schedulers APIs such as GCM, Job schedulers could reduce wake-locks

Fix & Optimize launch time using Flatbuffers for storage and rendering performance.

Screen Coverage

competition benchmark

This app is ranked #276 in Sports

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