App Quality Dashboard

Alphabets For Kids

1.7 / 5

Chhi Score

This app is performing

Poor

Medium Risk

/5

Medium Risk

/5

Medium  Risk

/5

High Risk

/5

#

 

Category

Rank

  • Install time: 13.05 Sec
  • Launch time: 5.12 Sec
  • Application size : 8.09 MB
  • Last tested on : 10/06/2017
  • Build ID
    :   v1.2.1
  • Chhi Score
    :   1.7
  • Change Rate
    :   0%

What to fix?

Must fix: App crashed because of 8320): FATAL EXCEPTION: main 8320): Process: com.qbesoft.alphabetsforkids PID: 8320 8320): java... Users with phone manufactured by LYF might experience a crash on their phone!. Fix now!

Test more often so that you don't break the CPU handling further in your next builds. CPU Score is in danger zone. Heavy battery consumption expected.

Must fix: App crashed because of 8320): FATAL EXCEPTION: main 8320): Process: com.qbesoft.alphabetsforkids PID: 8320 8320): java... Users with phone manufactured by Asus might experience a crash on their phone!. Fix now!

7 Risk(s) are due to Threads in CPU exceeding the threshold.

Fixing CPU risks could drastically improve Chhi Score. There are 7 CPU risks.

4 Risk(s) are due to Data Sent/Received in Network exceeding the threshold.

11 tests need immediate attention. View performance graph.

Utilization of CPU is close to the threshold.

The app took 5.12 seconds to load on Android OS version 5.0.2. Usually anything more than 3.2 seconds results in user drops. View details

The app has a high performance risk for the phone manufacturer(s) Motorola, Lenovo, Lava, Panasonic, Asus, LYF. Check coverage report for more details.

3 Tests crashed out of 22 Tests. Check where the app crashed. View details

Avoid wake-locks in background, using Batch and schedulers APIs such as GCM, Job schedulers could reduce wake-locks

39.97 MB of App Dalvik utilized by activity com.qbesoft.alphabetsforkids.NextActivity. View details

Do not initialize objects that aren't necessary during launch times. Moving to singleton pattern helps

Testability: Providing login / sign-up details could very well improve depth of bot clicks

Optimize the app to render elements at 60 FPS for buttery smooth experience.

Below 10 MB approach would increase app installs in crowded markets such as India, China and Russia!

Total Network data consumed was 4965.69KB in Motorola Moto E (2nd gen) , This indicates the app will take 10-15 seconds on 2G network and 8-9 seconds on 3G network to load! View details

App makes 4965.69 KB of network requests. Moving this to a background thread will improve load speed. View details

Coverage: Android version coverage for reports will range between 5.1.1 to 7.1.2

Follow simple UI hierarchy by reducing nested layouts to Relative layouts.

Upload APKs with and without 3rd Party SDKs to monitor and optimize the impact of app performance

Network utilization on Lenovo A6000 exceeded 1024 KB, you might want to consider bringing it down

The app has crashed on few device(s)! View details

Printing logs on callbacks would make debugging easy for tests run in our platform

There is high probability of identifying risks running the apps with conditions

Caching: Use LruCache for data caching to optimize memory usage

Network utilization on Motorola Moto E (2nd gen) exceeded 1024 KB, you might want to consider bringing it down

Fix & Optimize launch time using Flatbuffers for storage and rendering performance.

Fix Oncreate() if the launch time is exceeding more than 3.2 secs. Try deflating views and layouts to optimize.

Screen Coverage

competition benchmark

This app is ranked #2067 in Education

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