App Quality Dashboard

Burrp

3.4 / 5

Chhi Score

This app is performing

Average

Medium Risk

/5

Medium Risk

/5

Good 

/5

Good

/5

#

 

Category

Rank

  • Install time: Icon 32.25 Sec
  • Launch time: Icon 2.81 Sec
  • Application size: --- 11.19 MB
  • Last tested on : 03/03/2017
  • Build ID
    :   v5.9
  • Chhi Score
    :   3.4
  • Change Rate
    :   -2.86 %

What to fix?

Fixing CPU risks could drastically improve Chhi Score. There are 8 CPU risks.

App launch time went up by 165.09% initlizate network calls after few seconds of loading the resources. View details

8 Risk(s) are due to Threads in CPU exceeding the threshold.

4 Risk(s) are due to App PSS in Memory exceeding the threshold. See how to optimize memory and remove 4 High Risk(s).

Build 5.7 did better in Memory . Spikes in Memory contributed to score drop by 3.03%

Test more often so that you don't break the CPU handling further in your next builds. CPU Score is in danger zone. Heavy battery consumption expected.

The app has a high performance risk for the phone manufacturer(s) Karbonn, YU, Lenovo, Lava. Check coverage report for more details.

The app's CPU score has improved by 21.05% compared to build 5.7! Good job!

Utilization of CPU is close to the threshold.

8 tests need immediate attention. View performance graph.

Utilization of Memory is close to the threshold.

Caching: Use LruCache for data caching to optimize memory usage

Avoid wake-locks in background, using Batch and schedulers APIs such as GCM, Job schedulers could reduce wake-locks

Coverage: Android version coverage for reports will range between 5.1.1 to 7.1.2

Do not initialize objects that aren't necessary during launch times. Moving to singleton pattern helps

Testability: Providing login / sign-up details could very well improve depth of bot clicks

Printing logs on callbacks would make debugging easy for tests run in our platform

Fix & Optimize launch time using Flatbuffers for storage and rendering performance.

Fix Oncreate() if the launch time is exceeding more than 3.2 secs. Try deflating views and layouts to optimize.

Optimize the app to render elements at 60 FPS for buttery smooth experience.

Follow simple UI hierarchy by reducing nested layouts to Relative layouts.

36.71 MB of App Dalvik utilized by activity com.winit.burrp.ui.SelectCityActivity. View details

Upload APKs with and without 3rd Party SDKs to monitor and optimize the impact of app performance

There is high probability of identifying risks running the apps with conditions

Below 10 MB approach would increase app installs in crowded markets such as India, China and Russia!

The app's Network score has improved by 4.44% compared to build 5.7! Good job!

Well done, Network consumption has come down by 55.35 % compared to build 5.7

Screen coverage

Test Flows YU Yuphoria Lava Iris X8 Karbonn Titanium Machfive Lenovo A6000

Install app

  • Success

  • Success

  • Success

  • Success

Scenario 1

  • Risk

  • Risk

  • Risk

  • Risk

Scenario 2

  • Risk

  • Risk

  • Risk

  • Risk

competition benchmark

This app is ranked #430 in Travel & Local

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